

On the other issue of using multiple cores, fixing and helping that is unfortunately out of our bonds.

That is the last commit of div0-stable, so THAT's the Darkplaces version for Xonotic 0.6 So for a very detailed, and technical answere, look at here: I know there are "official" stable releases, but we usually follow the master branch of SVN Darkplaces, and have our own branch too for the game, stripping out experimental and unstable stuff, the branch Xonotic is based on is the div0-stable branch. People got control, not some institution. its very rare that someone discovers a novelty. On QL you got the same maps, same tricks, same angles. The game is evolving, while for example QL is pretty stale. Very nice and passionate community, which actually DOES something to improve the game instead of just being dickheads talking about good ol' times and how much other games suck For me something like that comes into mind: It's by no means targeted to be "a better quake" and to steal players from quake live.Īs for reasons to switch, that's quite personal again. Well, another thing is, Xonotic emerged out of Nexuiz which was started around 2001 afaik.
XONOTIC 0.6 GAMEPLAY DOWNLOAD
To explain all the weapons I would have to put on a wall of text, if you really care just download the game and give it a try yourself. Compared to quake only the nexgun which is close to the railgun and the shotgun which is close to qw boomstick would be nearly equal. Whether or not one likes the secondary fire mode and the quite big arsenal of weapon compared to quake is a question of personal taste. It's funny because nearly every quake player who tried the game in the begin complained about the diversity of weapons.
XONOTIC 0.6 GAMEPLAY TORRENT
The Laser and the Minstanex got new high quality models.ĭownload: Torrent or HTTP (964 MiB), HTTP Low quality release (602 MiB)
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The menu is now available in Greek and Ukrainian as well! And now support several languages (like Spanish, French, German and Hungarian) in the in-game messages. We also paid great attention to the various translations of the menu text. We have redesigned and simplified the menu interface so it’s clear and convenient to use. The competitive crowd will enjoy the 1v1 maps Drain and the remake of a classic Quake deathmatch map, Darkzone. Fans of Deathmatch, Freezetag or Minstagib will enjoy fragging in the blueish halls and corridors of Solarium. Lightspeed is a fun, small CTF map best played with four people. In general this means that maps will have less extremely dark corners, and lighter areas are much more balanced. Xonotic 0.6 comes with sRGB lightmap rendering by default so maps have more natural, realistic lights and shadows. XonStats, the integrated statistics system for Xonotic, allows you to send game data (frags, deaths, captures, weapon accuracy, etc.) and store them online for later viewing (at ).You can search for yourself or your friends’ statistics, watch overall rankings, server statistics and much more! Because we respect your privacy the system has been designed to be specifically opt-in, and on first launch of the game you will be asked whether you want your stats to be published. CSQC networked players opens many more possibilities for the future, including client side weapons (no latency when firing/attacking), use simple items, ragdolls, animation blending/smoothing/segmentation, and much more. It gives ground to some long waited and really important new features for die hard competitive FPS gamers, like forced enemy models, with forced colors client side. Xonotic 0.6 brings the anticipated Client Side QuakeC (CSQC) networked player characters.
